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CUBE³

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The project uses VR technology to create immersive and dynamic environments needed to visualize architectural forms in the virtual world. This technology provides its audience the ability to enter an environment that otherwise cannot be achieved through pictures or images. By using VR, the project allows the design to become interactive with the user through the manipulation of architectural forms that will instantly affect our perception of our surroundings. Ultimately, this project uses the projection of light and color as tools to shape, define, and change space within architecture through the mediums of virtual reality and architectural rendering. 

Independent work

 © 2019 by Da Li

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